Stuns enemies and continually damages them, but only two can be on screen.įire a miniature snake that slithers along surfaces.įire needle projectiles that stick to enemies for continuous damage. Robot Master weapons that first appeared in Mega Man 3. Just as powerful.Ĭharge up a fireball and release it.
Stop and resume the flow of time with a simple button press, like a TV remote!
Can be thrown in 4 directions.Ī bomb that sticks to walls and shielded enemies before exploding. But how is it pronounced?įire off 3 tornadoes that arc up into the air.īoomerang, a quick one at that! Hold for rapid-fire. Robot Master weapons that first appeared in Mega Man 2.įires heavy water bubbles that follow terrain. Throw a bomb that explodes upon contact with enemies, exploding four ways.įire fire, and give yourself a protective fire shield for one second.įire three thunder beams: One horizontally and two vertically!įire an oil blob and ride it, hitting anything in your path. Makes your enemies freeze in their tracks.
Pick up and throw blocks at enemies, or make your own in free space. Robot Master weapons that first appeared in Mega Man or its remake, Mega Man Powered Up.Īkin to a boomerang, always comes back and slices through anything. Slash three times on the ground, spin in the air, or charge it for big damage! Does less damage than Mega Man and Proto Man's busters, and stops at walls.Ĭan be fired in 7 directions, but stops at walls.Ī close-range broom that can pierce shields, Roll's default weapon. Rapid fire in 7 directions, Bass' default weapon. Like Mega Buster, but it only has one charge type. Can be charged up, also can use Proto Strike if enabled. Shoots two bullets at a time, Proto Man's default weapon. Mega Man's classic weapon, fires compressed energy bullets. Shoots three bullets at a time, Mega Man's default weapon. You get nothing! You lose! Good day, sir! When this weapon is chosen, you lose all ability to shoot. Busters serve as default weapons for their respective characters. Weapons that do not belong to any specific category as they appear in all categories. In addition to these weapons, there are 4 weapons that originate from other games that are not related to the Mega Man franchise. This includes Nothing, 4 Buster weapons, all 46 weapons from the original six NES games, 3 weapons from the five Game Boy games, 4 weapons from Mega Man 7, 5 weapons from Mega Man 8, 7 weapons from Mega Man 9, 6 weapons from Mega Man 10, 4 weapons from Mega Man 11, all 2 weapons from Powered Up and 15 utility weapons. As of version 1.7.5, there are a total of 101 weapons.